# Class ColorInput

java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.ColorInput

public class ColorInput extends Effect
An effect that renders a rectangular region that is filled ("flooded") with the given `Paint`. This is equivalent to rendering a filled rectangle into an image and using an `ImageInput` effect, except that it is more convenient and potentially much more efficient.

Since:
  JavaFX 2.0

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final DoubleProperty`
  `height`
  Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final ObjectProperty<Paint>`
  `paint`
  The `Paint` used to flood the region.
  `final DoubleProperty`
  `width`
  Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final DoubleProperty`
  `x`
  Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final DoubleProperty`
  `y`
  Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `ColorInput()`
  Creates a new instance of ColorInput with default parameters.
  `ColorInput(double x, double y, double width, double height, Paint paint)`
  Creates a new instance of ColorInput with the specified x, y, width, height, and paint.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final double`
  `getHeight()`
  Gets the value of the `height` property.
  `final Paint`
  `getPaint()`
  Gets the value of the `paint` property.
  `final double`
  `getWidth()`
  Gets the value of the `width` property.
  `final double`
  `getX()`
  Gets the value of the `x` property.
  `final double`
  `getY()`
  Gets the value of the `y` property.
  `final DoubleProperty`
  `heightProperty()`
  Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final ObjectProperty<Paint>`
  `paintProperty()`
  The `Paint` used to flood the region.
  `final void`
  `setHeight(double value)`
  Sets the value of the `height` property.
  `final void`
  `setPaint(Paint value)`
  Sets the value of the `paint` property.
  `final void`
  `setWidth(double value)`
  Sets the value of the `width` property.
  `final void`
  `setX(double value)`
  Sets the value of the `x` property.
  `final void`
  `setY(double value)`
  Sets the value of the `y` property.
  `final DoubleProperty`
  `widthProperty()`
  Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final DoubleProperty`
  `xProperty()`
  Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.
  `final DoubleProperty`
  `yProperty()`
  Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Property Details

  - ### paint

    public final ObjectProperty<Paint> paintProperty
    The `Paint` used to flood the region.

              Min: n/a
              Max: n/a
          Default: Color.RED
         Identity: n/a

    Default value:
      RED
    See Also:
      - `getPaint()`
      - `setPaint(Paint)`
      - `paintProperty()`

  - ### x

    public final DoubleProperty xProperty
    Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    See Also:
      - `getX()`
      - `setX(double)`
      - `xProperty()`

  - ### y

    public final DoubleProperty yProperty
    Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    See Also:
      - `getY()`
      - `setY(double)`
      - `yProperty()`

  - ### width

    public final DoubleProperty widthProperty
    Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    See Also:
      - `getWidth()`
      - `setWidth(double)`
      - `widthProperty()`

  - ### height

    public final DoubleProperty heightProperty
    Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    See Also:
      - `getHeight()`
      - `setHeight(double)`
      - `heightProperty()`

- ## Constructor Details

  - ### ColorInput

    public ColorInput()
    Creates a new instance of ColorInput with default parameters.

  - ### ColorInput

    public ColorInput(double x, double y, double width, double height, Paint paint)
    Creates a new instance of ColorInput with the specified x, y, width, height, and paint.
    Parameters:
      `x` - the x location of the region to be flooded
      `y` - the y location of the region to be flooded
      `width` - the width of the region to be flooded
      `height` - the height of the region to be flooded
      `paint` - the `Paint` used to flood the region
    Since:
      JavaFX 2.1

- ## Method Details

  - ### setPaint

    public final void setPaint(Paint value)
    Sets the value of the `paint` property.
    Property description:
      The `Paint` used to flood the region.

                Min: n/a
                Max: n/a
            Default: Color.RED
           Identity: n/a

    Default value:
      RED
    Parameters:
      `value` - the value for the `paint` property
    See Also:
      - `getPaint()`
      - `paintProperty()`

  - ### getPaint

    public final Paint getPaint()
    Gets the value of the `paint` property.
    Property description:
      The `Paint` used to flood the region.

                Min: n/a
                Max: n/a
            Default: Color.RED
           Identity: n/a

    Default value:
      RED
    Returns:
      the value of the `paint` property
    See Also:
      - `setPaint(Paint)`
      - `paintProperty()`

  - ### paintProperty

    public final ObjectProperty<Paint> paintProperty()
    The `Paint` used to flood the region.

              Min: n/a
              Max: n/a
          Default: Color.RED
         Identity: n/a

    Default value:
      RED
    Returns:
      the `paint` property
    See Also:
      - `getPaint()`
      - `setPaint(Paint)`

  - ### setX

    public final void setX(double value)
    Sets the value of the `x` property.
    Property description:
      Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Parameters:
      `value` - the value for the `x` property
    See Also:
      - `getX()`
      - `xProperty()`

  - ### getX

    public final double getX()
    Gets the value of the `x` property.
    Property description:
      Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Returns:
      the value of the `x` property
    See Also:
      - `setX(double)`
      - `xProperty()`

  - ### xProperty

    public final DoubleProperty xProperty()
    Sets the x location of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    Returns:
      the `x` property
    See Also:
      - `getX()`
      - `setX(double)`

  - ### setY

    public final void setY(double value)
    Sets the value of the `y` property.
    Property description:
      Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Parameters:
      `value` - the value for the `y` property
    See Also:
      - `getY()`
      - `yProperty()`

  - ### getY

    public final double getY()
    Gets the value of the `y` property.
    Property description:
      Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Returns:
      the value of the `y` property
    See Also:
      - `setY(double)`
      - `yProperty()`

  - ### yProperty

    public final DoubleProperty yProperty()
    Sets the y location of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    Returns:
      the `y` property
    See Also:
      - `getY()`
      - `setY(double)`

  - ### setWidth

    public final void setWidth(double value)
    Sets the value of the `width` property.
    Property description:
      Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Parameters:
      `value` - the value for the `width` property
    See Also:
      - `getWidth()`
      - `widthProperty()`

  - ### getWidth

    public final double getWidth()
    Gets the value of the `width` property.
    Property description:
      Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Returns:
      the value of the `width` property
    See Also:
      - `setWidth(double)`
      - `widthProperty()`

  - ### widthProperty

    public final DoubleProperty widthProperty()
    Sets the width of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    Returns:
      the `width` property
    See Also:
      - `getWidth()`
      - `setWidth(double)`

  - ### setHeight

    public final void setHeight(double value)
    Sets the value of the `height` property.
    Property description:
      Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Parameters:
      `value` - the value for the `height` property
    See Also:
      - `getHeight()`
      - `heightProperty()`

  - ### getHeight

    public final double getHeight()
    Gets the value of the `height` property.
    Property description:
      Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: 0.0

    Default value:
      0.0
    Returns:
      the value of the `height` property
    See Also:
      - `setHeight(double)`
      - `heightProperty()`

  - ### heightProperty

    public final DoubleProperty heightProperty()
    Sets the height of the region to be flooded, relative to the local coordinate space of the content `Node`.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: 0.0

    Default value:
      0.0
    Returns:
      the `height` property
    See Also:
      - `getHeight()`
      - `setHeight(double)`