# Class MenuItem

java.lang.Object
javafx.scene.control.MenuItem

All Implemented Interfaces:
  `Styleable, EventTarget`

Direct Known Subclasses:
  `CheckMenuItem, CustomMenuItem, Menu, RadioMenuItem`

@IDProperty("id") public class MenuItem extends Object implements EventTarget, Styleable

MenuItem is intended to be used in conjunction with `Menu` to provide options to users. MenuItem serves as the base class for the bulk of JavaFX menus API. It has a display `text` property, as well as an optional `graphic` node that can be set on it. The `accelerator` property enables accessing the associated action in one keystroke. Also, as with the `Button` control, by using the `setOnAction(EventHandler)` method, you can have an instance of MenuItem perform any action you wish.

Note: Whilst any size of graphic can be inserted into a MenuItem, the most commonly used size in most applications is 16x16 pixels. This is the recommended graphic dimension to use if you're using the default style provided by JavaFX.

To create a MenuItem is simple:

    MenuItem menuItem = new MenuItem("Open");
    menuItem.setOnAction(e -> System.out.println("Opening Database Connection..."));
    Circle graphic = new Circle(8);
    graphic.setFill(Color.GREEN);
    menuItem.setGraphic(graphic);

    Menu menu = new Menu("File");
    menu.getItems().add(menuItem);
    MenuBar menuBar = new MenuBar(menu);

Since:
  JavaFX 2.0
See Also:
  - `Menu`

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final ObjectProperty<KeyCombination>`
  `accelerator`
  The accelerator property enables accessing the associated action in one keystroke.
  `final BooleanProperty`
  `disable`
  Sets the individual disabled state of this MenuItem.
  `final ObjectProperty<Node>`
  `graphic`
  An optional graphic for the `MenuItem`.
  `final StringProperty`
  `id`
  The id of this MenuItem.
  `final BooleanProperty`
  `mnemonicParsing`
  MnemonicParsing property to enable/disable text parsing.
  `final ObjectProperty<EventHandler<ActionEvent>>`
  `onAction`
  The action, which is invoked whenever the MenuItem is fired.
  `final ObjectProperty<EventHandler<Event>>`
  `onMenuValidation`
  The event handler that is associated with invocation of an accelerator for a MenuItem.
  `final ReadOnlyObjectProperty<Menu>`
  `parentMenu`
  This is the `Menu` in which this `MenuItem` exists.
  `final ReadOnlyObjectProperty<ContextMenu>`
  `parentPopup`
  This is the `ContextMenu` in which this `MenuItem` exists.
  `final StringProperty`
  `style`
  A string representation of the CSS style associated with this specific MenuItem.
  `final StringProperty`
  `text`
  The text to display in the `MenuItem`.
  `final BooleanProperty`
  `visible`
  Specifies whether this MenuItem should be rendered as part of the scene graph.

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `static final EventType<Event>`
  `MENU_VALIDATION_EVENT`
  Called when a accelerator for the Menuitem is invoked

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `MenuItem()`
  Constructs a MenuItem with no display text.
  `MenuItem(String text)`
  Constructs a MenuItem and sets the display text with the specified text
  `MenuItem(String text, Node graphic)`
  Constructor s MenuItem and sets the display text with the specified text and sets the graphic `Node` to the given node.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final ObjectProperty<KeyCombination>`
  `acceleratorProperty()`
  The accelerator property enables accessing the associated action in one keystroke.
  `EventDispatchChain`
  `buildEventDispatchChain(EventDispatchChain tail)`
  Construct an event dispatch chain for this target.
  `final BooleanProperty`
  `disableProperty()`
  Sets the individual disabled state of this MenuItem.
  `void`
  `fire()`
  Fires a new ActionEvent.
  `final KeyCombination`
  `getAccelerator()`
  Gets the value of the `accelerator` property.
  `List<CssMetaData<? extends Styleable, ?>>`
  `getCssMetaData()`
  The CssMetaData of this Styleable.
  `final Node`
  `getGraphic()`
  Gets the value of the `graphic` property.
  `final String`
  `getId()`
  Gets the value of the `id` property.
  `final EventHandler<ActionEvent>`
  `getOnAction()`
  Gets the value of the `onAction` property.
  `final EventHandler<Event>`
  `getOnMenuValidation()`
  Gets the value of the `onMenuValidation` property.
  `final Menu`
  `getParentMenu()`
  Gets the value of the `parentMenu` property.
  `final ContextMenu`
  `getParentPopup()`
  Gets the value of the `parentPopup` property.
  `ObservableMap<Object,Object>`
  `getProperties()`
  Returns an observable map of properties on this menu item for use primarily by application developers.
  `final ObservableSet<PseudoClass>`
  `getPseudoClassStates()`
  Return the pseudo-class state of this Styleable.
  `final String`
  `getStyle()`
  Gets the value of the `style` property.
  `Styleable`
  `getStyleableParent()`
  Return the parent of this Styleable, or null if there is no parent.
  `ObservableList<String>`
  `getStyleClass()`
  A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine.
  `final String`
  `getText()`
  Gets the value of the `text` property.
  `String`
  `getTypeSelector()`
  The type of this `Styleable` that is to be used in selector matching.
  `Object`
  `getUserData()`
  Returns the `Object` that was set by `setUserData(Object)`, or `null` if no object has been set.
  `final ObjectProperty<Node>`
  `graphicProperty()`
  An optional graphic for the `MenuItem`.
  `final StringProperty`
  `idProperty()`
  The id of this MenuItem.
  `final boolean`
  `isDisable()`
  Gets the value of the `disable` property.
  `final boolean`
  `isMnemonicParsing()`
  Gets the value of the `mnemonicParsing` property.
  `final boolean`
  `isVisible()`
  Gets the value of the `visible` property.
  `final BooleanProperty`
  `mnemonicParsingProperty()`
  MnemonicParsing property to enable/disable text parsing.
  `final ObjectProperty<EventHandler<ActionEvent>>`
  `onActionProperty()`
  The action, which is invoked whenever the MenuItem is fired.
  `final ObjectProperty<EventHandler<Event>>`
  `onMenuValidationProperty()`
  The event handler that is associated with invocation of an accelerator for a MenuItem.
  `final ReadOnlyObjectProperty<Menu>`
  `parentMenuProperty()`
  This is the `Menu` in which this `MenuItem` exists.
  `final ReadOnlyObjectProperty<ContextMenu>`
  `parentPopupProperty()`
  This is the `ContextMenu` in which this `MenuItem` exists.
  `final void`
  `setAccelerator(KeyCombination value)`
  Sets the value of the `accelerator` property.
  `final void`
  `setDisable(boolean value)`
  Sets the value of the `disable` property.
  `final void`
  `setGraphic(Node value)`
  Sets the value of the `graphic` property.
  `final void`
  `setId(String value)`
  Sets the value of the `id` property.
  `final void`
  `setMnemonicParsing(boolean value)`
  Sets the value of the `mnemonicParsing` property.
  `final void`
  `setOnAction(EventHandler<ActionEvent> value)`
  Sets the value of the `onAction` property.
  `final void`
  `setOnMenuValidation(EventHandler<Event> value)`
  Sets the value of the `onMenuValidation` property.
  `protected final void`
  `setParentMenu(Menu value)`
  Sets the value of the `parentMenu` property.
  `protected final void`
  `setParentPopup(ContextMenu value)`
  Sets the value of the `parentPopup` property.
  `final void`
  `setStyle(String value)`
  Sets the value of the `style` property.
  `final void`
  `setText(String value)`
  Sets the value of the `text` property.
  `void`
  `setUserData(Object value)`
  Stores a user object that contains data at their discretion.
  `final void`
  `setVisible(boolean value)`
  Sets the value of the `visible` property.
  `final StringProperty`
  `styleProperty()`
  A string representation of the CSS style associated with this specific MenuItem.
  `final StringProperty`
  `textProperty()`
  The text to display in the `MenuItem`.
  `final BooleanProperty`
  `visibleProperty()`
  Specifies whether this MenuItem should be rendered as part of the scene graph.

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

  ### Methods declared in interface EventTarget

  `addEventFilter, addEventHandler, removeEventFilter, removeEventHandler`

  ### Methods declared in interface Styleable

  `getStyleableNode`

- ## Property Details

  - ### id

    public final StringProperty idProperty
    The id of this MenuItem. This simple string identifier is useful for finding a specific MenuItem within the scene graph.
    See Also:
      - `getId()`
      - `setId(String)`
      - `idProperty()`

  - ### style

    public final StringProperty styleProperty
    A string representation of the CSS style associated with this specific MenuItem. This is analogous to the "style" attribute of an HTML element. Note that, like the HTML style attribute, this variable contains style properties and values and not the selector portion of a style rule.
    See Also:
      - `getStyle()`
      - `setStyle(String)`
      - `styleProperty()`

  - ### parentMenu

    public final ReadOnlyObjectProperty<Menu> parentMenuProperty
    This is the `Menu` in which this `MenuItem` exists. It is possible for an instance of this class to not have a `parentMenu` - this means that this instance is either:
    - Not yet associated with its `parentMenu`.
    - A 'root' `Menu` (i.e. it is a context menu, attached directly to a `MenuBar`, `MenuButton`, or any of the other controls that use `Menu` internally.
    See Also:
      - `getParentMenu()`
      - `setParentMenu(Menu)`
      - `parentMenuProperty()`

  - ### parentPopup

    public final ReadOnlyObjectProperty<ContextMenu> parentPopupProperty
    This is the `ContextMenu` in which this `MenuItem` exists.
    See Also:
      - `getParentPopup()`
      - `setParentPopup(ContextMenu)`
      - `parentPopupProperty()`

  - ### text

    public final StringProperty textProperty
    The text to display in the `MenuItem`.
    See Also:
      - `getText()`
      - `setText(String)`
      - `textProperty()`

  - ### graphic

    public final ObjectProperty<Node> graphicProperty
    An optional graphic for the `MenuItem`. This will normally be an `ImageView` node, but there is no requirement for this to be the case.
    See Also:
      - `getGraphic()`
      - `setGraphic(Node)`
      - `graphicProperty()`

  - ### onAction

    public final ObjectProperty<EventHandler<ActionEvent>> onActionProperty
    The action, which is invoked whenever the MenuItem is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes the `fire()` method.
    See Also:
      - `getOnAction()`
      - `setOnAction(EventHandler)`
      - `onActionProperty()`

  - ### onMenuValidation

    public final ObjectProperty<EventHandler<Event>> onMenuValidationProperty
    The event handler that is associated with invocation of an accelerator for a MenuItem. This can happen when a key sequence for an accelerator is pressed. The event handler is also invoked when onShowing event handler is called.
    Since:
      JavaFX 2.2
    See Also:
      - `getOnMenuValidation()`
      - `setOnMenuValidation(EventHandler)`
      - `onMenuValidationProperty()`

  - ### disable

    public final BooleanProperty disableProperty
    Sets the individual disabled state of this MenuItem. Setting disable to true will cause this MenuItem to become disabled.
    See Also:
      - `isDisable()`
      - `setDisable(boolean)`
      - `disableProperty()`

  - ### visible

    public final BooleanProperty visibleProperty
    Specifies whether this MenuItem should be rendered as part of the scene graph.
    See Also:
      - `isVisible()`
      - `setVisible(boolean)`
      - `visibleProperty()`

  - ### accelerator

    public final ObjectProperty<KeyCombination> acceleratorProperty
    The accelerator property enables accessing the associated action in one keystroke. It is a convenience offered to perform quickly a given action.
    See Also:
      - `getAccelerator()`
      - `setAccelerator(KeyCombination)`
      - `acceleratorProperty()`

  - ### mnemonicParsing

    public final BooleanProperty mnemonicParsingProperty
    MnemonicParsing property to enable/disable text parsing. If this is set to true, then the MenuItem text will be parsed to see if it contains the mnemonic parsing character '_'. When a mnemonic is detected the key combination will be determined based on the succeeding character, and the mnemonic added.

    The default value for MenuItem is true.

    See Also:
      - `isMnemonicParsing()`
      - `setMnemonicParsing(boolean)`
      - `mnemonicParsingProperty()`

- ## Field Details

  - ### MENU_VALIDATION_EVENT

    public static final EventType<Event> MENU_VALIDATION_EVENT

    Called when a accelerator for the Menuitem is invoked

    Since:
      JavaFX 2.2

- ## Constructor Details

  - ### MenuItem

    public MenuItem()
    Constructs a MenuItem with no display text.

  - ### MenuItem

    public MenuItem(String text)
    Constructs a MenuItem and sets the display text with the specified text
    Parameters:
      `text` - the display text
    See Also:
      - `setText(String)`

  - ### MenuItem

    public MenuItem(String text, Node graphic)
    Constructor s MenuItem and sets the display text with the specified text and sets the graphic `Node` to the given node.
    Parameters:
      `text` - the display text
      `graphic` - the graphic node
    See Also:
      - `setText(String)`
      - `setGraphic(Node)`

- ## Method Details

  - ### setId

    public final void setId(String value)
    Sets the value of the `id` property.
    Property description:
      The id of this MenuItem. This simple string identifier is useful for finding a specific MenuItem within the scene graph.
    Parameters:
      `value` - the value for the `id` property
    See Also:
      - `getId()`
      - `idProperty()`

  - ### getId

    public final String getId()
    Gets the value of the `id` property.
    Specified by:
      `getId` in interface `Styleable`
    Property description:
      The id of this MenuItem. This simple string identifier is useful for finding a specific MenuItem within the scene graph.
    Returns:
      the value of the `id` property
    See Also:
      - `setId(String)`
      - `idProperty()`

  - ### idProperty

    public final StringProperty idProperty()
    The id of this MenuItem. This simple string identifier is useful for finding a specific MenuItem within the scene graph.
    Returns:
      the `id` property
    See Also:
      - `getId()`
      - `setId(String)`

  - ### setStyle

    public final void setStyle(String value)
    Sets the value of the `style` property.
    Property description:
      A string representation of the CSS style associated with this specific MenuItem. This is analogous to the "style" attribute of an HTML element. Note that, like the HTML style attribute, this variable contains style properties and values and not the selector portion of a style rule.
    Parameters:
      `value` - the value for the `style` property
    See Also:
      - `getStyle()`
      - `styleProperty()`

  - ### getStyle

    public final String getStyle()
    Gets the value of the `style` property.
    Specified by:
      `getStyle` in interface `Styleable`
    Property description:
      A string representation of the CSS style associated with this specific MenuItem. This is analogous to the "style" attribute of an HTML element. Note that, like the HTML style attribute, this variable contains style properties and values and not the selector portion of a style rule.
    Returns:
      the value of the `style` property
    See Also:
      - `setStyle(String)`
      - `styleProperty()`

  - ### styleProperty

    public final StringProperty styleProperty()
    A string representation of the CSS style associated with this specific MenuItem. This is analogous to the "style" attribute of an HTML element. Note that, like the HTML style attribute, this variable contains style properties and values and not the selector portion of a style rule.
    Returns:
      the `style` property
    See Also:
      - `getStyle()`
      - `setStyle(String)`

  - ### setParentMenu

    protected final void setParentMenu(Menu value)
    Sets the value of the `parentMenu` property.
    Property description:
      This is the `Menu` in which this `MenuItem` exists. It is possible for an instance of this class to not have a `parentMenu` - this means that this instance is either:
      - Not yet associated with its `parentMenu`.
      - A 'root' `Menu` (i.e. it is a context menu, attached directly to a `MenuBar`, `MenuButton`, or any of the other controls that use `Menu` internally.
    Parameters:
      `value` - the value for the `parentMenu` property
    See Also:
      - `getParentMenu()`
      - `parentMenuProperty()`

  - ### getParentMenu

    public final Menu getParentMenu()
    Gets the value of the `parentMenu` property.
    Property description:
      This is the `Menu` in which this `MenuItem` exists. It is possible for an instance of this class to not have a `parentMenu` - this means that this instance is either:
      - Not yet associated with its `parentMenu`.
      - A 'root' `Menu` (i.e. it is a context menu, attached directly to a `MenuBar`, `MenuButton`, or any of the other controls that use `Menu` internally.
    Returns:
      the value of the `parentMenu` property
    See Also:
      - `setParentMenu(Menu)`
      - `parentMenuProperty()`

  - ### parentMenuProperty

    public final ReadOnlyObjectProperty<Menu> parentMenuProperty()
    This is the `Menu` in which this `MenuItem` exists. It is possible for an instance of this class to not have a `parentMenu` - this means that this instance is either:
    - Not yet associated with its `parentMenu`.
    - A 'root' `Menu` (i.e. it is a context menu, attached directly to a `MenuBar`, `MenuButton`, or any of the other controls that use `Menu` internally.
    Returns:
      the `parentMenu` property
    See Also:
      - `getParentMenu()`
      - `setParentMenu(Menu)`

  - ### setParentPopup

    protected final void setParentPopup(ContextMenu value)
    Sets the value of the `parentPopup` property.
    Property description:
      This is the `ContextMenu` in which this `MenuItem` exists.
    Parameters:
      `value` - the value for the `parentPopup` property
    See Also:
      - `getParentPopup()`
      - `parentPopupProperty()`

  - ### getParentPopup

    public final ContextMenu getParentPopup()
    Gets the value of the `parentPopup` property.
    Property description:
      This is the `ContextMenu` in which this `MenuItem` exists.
    Returns:
      the value of the `parentPopup` property
    See Also:
      - `setParentPopup(ContextMenu)`
      - `parentPopupProperty()`

  - ### parentPopupProperty

    public final ReadOnlyObjectProperty<ContextMenu> parentPopupProperty()
    This is the `ContextMenu` in which this `MenuItem` exists.
    Returns:
      the `parentPopup` property
    See Also:
      - `getParentPopup()`
      - `setParentPopup(ContextMenu)`

  - ### setText

    public final void setText(String value)
    Sets the value of the `text` property.
    Property description:
      The text to display in the `MenuItem`.
    Parameters:
      `value` - the value for the `text` property
    See Also:
      - `getText()`
      - `textProperty()`

  - ### getText

    public final String getText()
    Gets the value of the `text` property.
    Property description:
      The text to display in the `MenuItem`.
    Returns:
      the value of the `text` property
    See Also:
      - `setText(String)`
      - `textProperty()`

  - ### textProperty

    public final StringProperty textProperty()
    The text to display in the `MenuItem`.
    Returns:
      the `text` property
    See Also:
      - `getText()`
      - `setText(String)`

  - ### setGraphic

    public final void setGraphic(Node value)
    Sets the value of the `graphic` property.
    Property description:
      An optional graphic for the `MenuItem`. This will normally be an `ImageView` node, but there is no requirement for this to be the case.
    Parameters:
      `value` - the value for the `graphic` property
    See Also:
      - `getGraphic()`
      - `graphicProperty()`

  - ### getGraphic

    public final Node getGraphic()
    Gets the value of the `graphic` property.
    Property description:
      An optional graphic for the `MenuItem`. This will normally be an `ImageView` node, but there is no requirement for this to be the case.
    Returns:
      the value of the `graphic` property
    See Also:
      - `setGraphic(Node)`
      - `graphicProperty()`

  - ### graphicProperty

    public final ObjectProperty<Node> graphicProperty()
    An optional graphic for the `MenuItem`. This will normally be an `ImageView` node, but there is no requirement for this to be the case.
    Returns:
      the `graphic` property
    See Also:
      - `getGraphic()`
      - `setGraphic(Node)`

  - ### setOnAction

    public final void setOnAction(EventHandler<ActionEvent> value)
    Sets the value of the `onAction` property.
    Property description:
      The action, which is invoked whenever the MenuItem is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes the `fire()` method.
    Parameters:
      `value` - the value for the `onAction` property
    See Also:
      - `getOnAction()`
      - `onActionProperty()`

  - ### getOnAction

    public final EventHandler<ActionEvent> getOnAction()
    Gets the value of the `onAction` property.
    Property description:
      The action, which is invoked whenever the MenuItem is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes the `fire()` method.
    Returns:
      the value of the `onAction` property
    See Also:
      - `setOnAction(EventHandler)`
      - `onActionProperty()`

  - ### onActionProperty

    public final ObjectProperty<EventHandler<ActionEvent>> onActionProperty()
    The action, which is invoked whenever the MenuItem is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes the `fire()` method.
    Returns:
      the `onAction` property
    See Also:
      - `getOnAction()`
      - `setOnAction(EventHandler)`

  - ### setOnMenuValidation

    public final void setOnMenuValidation(EventHandler<Event> value)
    Sets the value of the `onMenuValidation` property.
    Property description:
      The event handler that is associated with invocation of an accelerator for a MenuItem. This can happen when a key sequence for an accelerator is pressed. The event handler is also invoked when onShowing event handler is called.
    Parameters:
      `value` - the value for the `onMenuValidation` property
    Since:
      JavaFX 2.2
    See Also:
      - `getOnMenuValidation()`
      - `onMenuValidationProperty()`

  - ### getOnMenuValidation

    public final EventHandler<Event> getOnMenuValidation()
    Gets the value of the `onMenuValidation` property.
    Property description:
      The event handler that is associated with invocation of an accelerator for a MenuItem. This can happen when a key sequence for an accelerator is pressed. The event handler is also invoked when onShowing event handler is called.
    Returns:
      the value of the `onMenuValidation` property
    Since:
      JavaFX 2.2
    See Also:
      - `setOnMenuValidation(EventHandler)`
      - `onMenuValidationProperty()`

  - ### onMenuValidationProperty

    public final ObjectProperty<EventHandler<Event>> onMenuValidationProperty()
    The event handler that is associated with invocation of an accelerator for a MenuItem. This can happen when a key sequence for an accelerator is pressed. The event handler is also invoked when onShowing event handler is called.
    Returns:
      the `onMenuValidation` property
    Since:
      JavaFX 2.2
    See Also:
      - `getOnMenuValidation()`
      - `setOnMenuValidation(EventHandler)`

  - ### setDisable

    public final void setDisable(boolean value)
    Sets the value of the `disable` property.
    Property description:
      Sets the individual disabled state of this MenuItem. Setting disable to true will cause this MenuItem to become disabled.
    Parameters:
      `value` - the value for the `disable` property
    See Also:
      - `isDisable()`
      - `disableProperty()`

  - ### isDisable

    public final boolean isDisable()
    Gets the value of the `disable` property.
    Property description:
      Sets the individual disabled state of this MenuItem. Setting disable to true will cause this MenuItem to become disabled.
    Returns:
      the value of the `disable` property
    See Also:
      - `setDisable(boolean)`
      - `disableProperty()`

  - ### disableProperty

    public final BooleanProperty disableProperty()
    Sets the individual disabled state of this MenuItem. Setting disable to true will cause this MenuItem to become disabled.
    Returns:
      the `disable` property
    See Also:
      - `isDisable()`
      - `setDisable(boolean)`

  - ### setVisible

    public final void setVisible(boolean value)
    Sets the value of the `visible` property.
    Property description:
      Specifies whether this MenuItem should be rendered as part of the scene graph.
    Parameters:
      `value` - the value for the `visible` property
    See Also:
      - `isVisible()`
      - `visibleProperty()`

  - ### isVisible

    public final boolean isVisible()
    Gets the value of the `visible` property.
    Property description:
      Specifies whether this MenuItem should be rendered as part of the scene graph.
    Returns:
      the value of the `visible` property
    See Also:
      - `setVisible(boolean)`
      - `visibleProperty()`

  - ### visibleProperty

    public final BooleanProperty visibleProperty()
    Specifies whether this MenuItem should be rendered as part of the scene graph.
    Returns:
      the `visible` property
    See Also:
      - `isVisible()`
      - `setVisible(boolean)`

  - ### setAccelerator

    public final void setAccelerator(KeyCombination value)
    Sets the value of the `accelerator` property.
    Property description:
      The accelerator property enables accessing the associated action in one keystroke. It is a convenience offered to perform quickly a given action.
    Parameters:
      `value` - the value for the `accelerator` property
    See Also:
      - `getAccelerator()`
      - `acceleratorProperty()`

  - ### getAccelerator

    public final KeyCombination getAccelerator()
    Gets the value of the `accelerator` property.
    Property description:
      The accelerator property enables accessing the associated action in one keystroke. It is a convenience offered to perform quickly a given action.
    Returns:
      the value of the `accelerator` property
    See Also:
      - `setAccelerator(KeyCombination)`
      - `acceleratorProperty()`

  - ### acceleratorProperty

    public final ObjectProperty<KeyCombination> acceleratorProperty()
    The accelerator property enables accessing the associated action in one keystroke. It is a convenience offered to perform quickly a given action.
    Returns:
      the `accelerator` property
    See Also:
      - `getAccelerator()`
      - `setAccelerator(KeyCombination)`

  - ### setMnemonicParsing

    public final void setMnemonicParsing(boolean value)
    Sets the value of the `mnemonicParsing` property.
    Property description:
      MnemonicParsing property to enable/disable text parsing. If this is set to true, then the MenuItem text will be parsed to see if it contains the mnemonic parsing character '_'. When a mnemonic is detected the key combination will be determined based on the succeeding character, and the mnemonic added.

      The default value for MenuItem is true.

    Parameters:
      `value` - the value for the `mnemonicParsing` property
    See Also:
      - `isMnemonicParsing()`
      - `mnemonicParsingProperty()`

  - ### isMnemonicParsing

    public final boolean isMnemonicParsing()
    Gets the value of the `mnemonicParsing` property.
    Property description:
      MnemonicParsing property to enable/disable text parsing. If this is set to true, then the MenuItem text will be parsed to see if it contains the mnemonic parsing character '_'. When a mnemonic is detected the key combination will be determined based on the succeeding character, and the mnemonic added.

      The default value for MenuItem is true.

    Returns:
      the value of the `mnemonicParsing` property
    See Also:
      - `setMnemonicParsing(boolean)`
      - `mnemonicParsingProperty()`

  - ### mnemonicParsingProperty

    public final BooleanProperty mnemonicParsingProperty()
    MnemonicParsing property to enable/disable text parsing. If this is set to true, then the MenuItem text will be parsed to see if it contains the mnemonic parsing character '_'. When a mnemonic is detected the key combination will be determined based on the succeeding character, and the mnemonic added.

    The default value for MenuItem is true.

    Returns:
      the `mnemonicParsing` property
    See Also:
      - `isMnemonicParsing()`
      - `setMnemonicParsing(boolean)`

  - ### getStyleClass

    public ObservableList<String> getStyleClass()
    Description copied from interface: `Styleable`
    A list of String identifiers which can be used to logically group Nodes, specifically for an external style engine. This variable is analogous to the "class" attribute on an HTML element and, as such, each element of the list is a style class to which this Node belongs.
    Specified by:
      `getStyleClass` in interface `Styleable`
    Returns:
      a list of String identifiers which can be used to logically group Nodes, specifically for an external style engine
    See Also:
      - CSS3 class selectors

  - ### fire

    public void fire()
    Fires a new ActionEvent.

  - ### buildEventDispatchChain

    public EventDispatchChain buildEventDispatchChain(EventDispatchChain tail)
    Description copied from interface: `EventTarget`
    Construct an event dispatch chain for this target. The event dispatch chain contains event dispatchers which might be interested in processing of events targeted at this `EventTarget`. This event target is not automatically added to the chain, so if it wants to process events, it needs to add an `EventDispatcher` for itself to the chain.

    In the case the event target is part of some hierarchy, the chain for it is usually built from event dispatchers collected from the root of the hierarchy to the event target.

    The event dispatch chain is constructed by modifications to the provided initial event dispatch chain. The returned chain should have the initial chain at its end so the dispatchers should be prepended to the initial chain.

    The caller shouldn't assume that the initial chain remains unchanged nor that the returned value will reference a different chain.

    Specified by:
      `buildEventDispatchChain` in interface `EventTarget`
    Parameters:
      `tail` - the initial chain to build from
    Returns:
      the resulting event dispatch chain for this target

  - ### getUserData

    public Object getUserData()
    Returns the `Object` that was set by `setUserData(Object)`, or `null` if no object has been set.
    Returns:
      the user object that was stored (including `null`), or `null` if no object has been set

  - ### setUserData

    public void setUserData(Object value)
    Stores a user object that contains data at their discretion. It can later be retrieved by calling `getUserData()`.
    Parameters:
      `value` - the user object to be stored

  - ### getProperties

    public ObservableMap<Object,Object> getProperties()
    Returns an observable map of properties on this menu item for use primarily by application developers.
    Returns:
      an observable map of properties on this menu item for use primarily by application developers

  - ### getTypeSelector

    public String getTypeSelector()
    The type of this `Styleable` that is to be used in selector matching. This is analogous to an "element" in HTML. (CSS Type Selector).
    Specified by:
      `getTypeSelector` in interface `Styleable`
    Returns:
      "MenuItem"
    Since:
      JavaFX 8.0

  - ### getStyleableParent

    public Styleable getStyleableParent()
    Return the parent of this Styleable, or null if there is no parent.
    Specified by:
      `getStyleableParent` in interface `Styleable`
    Returns:
      `getParentMenu()`, or `getParentPopup()` if `parentMenu` is null
    Since:
      JavaFX 8.0

  - ### getPseudoClassStates

    public final ObservableSet<PseudoClass> getPseudoClassStates()
    Return the pseudo-class state of this Styleable. CSS assumes this set is read-only.
    Specified by:
      `getPseudoClassStates` in interface `Styleable`
    Returns:
      the pseudo-class state
    Since:
      JavaFX 8.0

  - ### getCssMetaData

    public List<CssMetaData<? extends Styleable, ?>> getCssMetaData()
    Description copied from interface: `Styleable`
    The CssMetaData of this Styleable. This may be returned as an unmodifiable list.
    Specified by:
      `getCssMetaData` in interface `Styleable`
    Returns:
      the CssMetaData