# Class Mnemonic

java.lang.Object
javafx.scene.input.Mnemonic

public class Mnemonic extends Object
This class is used when creating a Mnemonic. The Mnemonic is constructed with a `Node` and a `KeyCombination`. When a Mnemonic is registered on a `Scene`, and the KeyCombination reaches the Scene unconsumed, then the target Node will be sent an `ActionEvent`.

Controls should use their MnemonicParsing property when adding Mnemonics.

Mnemonics will not be displayed on all platforms, but the api will still be present.

Since:
  JavaFX 2.0

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `Mnemonic(Node node, KeyCombination keyCombination)`
  Constructs a `Mnemonic` with the specified target `Node` and trigger `KeyCombination`.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `void`
  `fire()`
  Fire the `ActionEvent`
  `KeyCombination`
  `getKeyCombination()`
  Returns the `KeyCombination`
  `Node`
  `getNode()`
  Returns the `Node`
  `void`
  `setKeyCombination(KeyCombination keyCombination)`
  Sets the `KeyCombination`
  `void`
  `setNode(Node node)`
  Sets the `Node`

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Constructor Details

  - ### Mnemonic

    public Mnemonic(Node node, KeyCombination keyCombination)
    Constructs a `Mnemonic` with the specified target `Node` and trigger `KeyCombination`.
    Parameters:
      `node` - the `Node` that will receive the `ActionEvent`.
      `keyCombination` - the `KeyCombination` that will trigger the Mnemonic.

- ## Method Details

  - ### getKeyCombination

    public KeyCombination getKeyCombination()
    Returns the `KeyCombination`
    Returns:
      the `KeyCombination`

  - ### setKeyCombination

    public void setKeyCombination(KeyCombination keyCombination)
    Sets the `KeyCombination`
    Parameters:
      `keyCombination` - the `KeyCombination`

  - ### getNode

    public Node getNode()
    Returns the `Node`
    Returns:
      the `Node`

  - ### setNode

    public void setNode(Node node)
    Sets the `Node`
    Parameters:
      `node` - the `Node`
    Since:
      JavaFX 2.2

  - ### fire

    public void fire()
    Fire the `ActionEvent`