# Class Light.Spot

java.lang.Object
javafx.scene.effect.Light
javafx.scene.effect.Light.Point
javafx.scene.effect.Light.Spot

Enclosing class:
  `Light`

public static class Light.Spot extends Light.Point
Represents a spot light source at a given position in 3D space, with configurable direction and focus.

Example:

    Light.Spot light = new Light.Spot();
    light.setX(150);
    light.setY(100);
    light.setZ(80);
    light.setPointsAtX(0);
    light.setPointsAtY(0);
    light.setPointsAtZ(-50);
    light.setSpecularExponent(2);

    Lighting lighting = new Lighting();
    lighting.setLight(light);
    lighting.setSurfaceScale(5.0);

    Text text = new Text();
    text.setText("Spot");
    text.setFill(Color.STEELBLUE);
    text.setFont(Font.font(null, FontWeight.BOLD, 80));
    text.setX(10.0);
    text.setY(10.0);
    text.setTextOrigin(VPos.TOP);
    text.setEffect(lighting);

    Rectangle rect = new Rectangle(200, 150);
    rect.setFill(Color.ALICEBLUE);
    rect.setEffect(lighting);

The code above produces the following:

Since:
  JavaFX 2.0

- ## Nested Class Summary

  ### Nested classes/interfaces declared in class Light

  `Light.Distant, Light.Point, Light.Spot`

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final DoubleProperty`
  `pointsAtX`
  The x coordinate of the direction vector for this light.
  `final DoubleProperty`
  `pointsAtY`
  The y coordinate of the direction vector for this light.
  `final DoubleProperty`
  `pointsAtZ`
  The z coordinate of the direction vector for this light.
  `final DoubleProperty`
  `specularExponent`
  The specular exponent, which controls the focus of this light source.

  ### Properties declared in class Light.Point

  `x, y, z`

  ### Properties declared in class Light

  `color`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `Spot()`
  Creates a new instance of Spot light with default parameters.
  `Spot(double x, double y, double z, double specularExponent, Color color)`
  Creates a new instance of Spot light with the specified x, y, z, specularExponent, and color.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final double`
  `getPointsAtX()`
  Gets the value of the `pointsAtX` property.
  `final double`
  `getPointsAtY()`
  Gets the value of the `pointsAtY` property.
  `final double`
  `getPointsAtZ()`
  Gets the value of the `pointsAtZ` property.
  `final double`
  `getSpecularExponent()`
  Gets the value of the `specularExponent` property.
  `final DoubleProperty`
  `pointsAtXProperty()`
  The x coordinate of the direction vector for this light.
  `final DoubleProperty`
  `pointsAtYProperty()`
  The y coordinate of the direction vector for this light.
  `final DoubleProperty`
  `pointsAtZProperty()`
  The z coordinate of the direction vector for this light.
  `final void`
  `setPointsAtX(double value)`
  Sets the value of the `pointsAtX` property.
  `final void`
  `setPointsAtY(double value)`
  Sets the value of the `pointsAtY` property.
  `final void`
  `setPointsAtZ(double value)`
  Sets the value of the `pointsAtZ` property.
  `final void`
  `setSpecularExponent(double value)`
  Sets the value of the `specularExponent` property.
  `final DoubleProperty`
  `specularExponentProperty()`
  The specular exponent, which controls the focus of this light source.

  ### Methods declared in class Light.Point

  `getX, getY, getZ, setX, setY, setZ, xProperty, yProperty, zProperty`

  ### Methods declared in class Light

  `colorProperty, getColor, setColor`

  ### Methods declared in class Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Property Details

  - ### pointsAtX

    public final DoubleProperty pointsAtXProperty
    The x coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    See Also:
      - `getPointsAtX()`
      - `setPointsAtX(double)`
      - `pointsAtXProperty()`

  - ### pointsAtY

    public final DoubleProperty pointsAtYProperty
    The y coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    See Also:
      - `getPointsAtY()`
      - `setPointsAtY(double)`
      - `pointsAtYProperty()`

  - ### pointsAtZ

    public final DoubleProperty pointsAtZProperty
    The z coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    See Also:
      - `getPointsAtZ()`
      - `setPointsAtZ(double)`
      - `pointsAtZProperty()`

  - ### specularExponent

    public final DoubleProperty specularExponentProperty
    The specular exponent, which controls the focus of this light source.

              Min: 0.0
              Max: 4.0
          Default: 1.0
         Identity: 1.0

    Default value:
      1.0
    See Also:
      - `getSpecularExponent()`
      - `setSpecularExponent(double)`
      - `specularExponentProperty()`

- ## Constructor Details

  - ### Spot

    public Spot()
    Creates a new instance of Spot light with default parameters.

  - ### Spot

    public Spot(double x, double y, double z, double specularExponent, Color color)
    Creates a new instance of Spot light with the specified x, y, z, specularExponent, and color.
    Parameters:
      `x` - the x coordinate of the light position
      `y` - the y coordinate of the light position
      `z` - the z coordinate of the light position
      `specularExponent` - the specular exponent, which controls the focus of the light source
      `color` - the color of the light
    Since:
      JavaFX 2.1

- ## Method Details

  - ### setPointsAtX

    public final void setPointsAtX(double value)
    Sets the value of the `pointsAtX` property.
    Property description:
      The x coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Parameters:
      `value` - the value for the `pointsAtX` property
    See Also:
      - `getPointsAtX()`
      - `pointsAtXProperty()`

  - ### getPointsAtX

    public final double getPointsAtX()
    Gets the value of the `pointsAtX` property.
    Property description:
      The x coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Returns:
      the value of the `pointsAtX` property
    See Also:
      - `setPointsAtX(double)`
      - `pointsAtXProperty()`

  - ### pointsAtXProperty

    public final DoubleProperty pointsAtXProperty()
    The x coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    Returns:
      the `pointsAtX` property
    See Also:
      - `getPointsAtX()`
      - `setPointsAtX(double)`

  - ### setPointsAtY

    public final void setPointsAtY(double value)
    Sets the value of the `pointsAtY` property.
    Property description:
      The y coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Parameters:
      `value` - the value for the `pointsAtY` property
    See Also:
      - `getPointsAtY()`
      - `pointsAtYProperty()`

  - ### getPointsAtY

    public final double getPointsAtY()
    Gets the value of the `pointsAtY` property.
    Property description:
      The y coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Returns:
      the value of the `pointsAtY` property
    See Also:
      - `setPointsAtY(double)`
      - `pointsAtYProperty()`

  - ### pointsAtYProperty

    public final DoubleProperty pointsAtYProperty()
    The y coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    Returns:
      the `pointsAtY` property
    See Also:
      - `getPointsAtY()`
      - `setPointsAtY(double)`

  - ### setPointsAtZ

    public final void setPointsAtZ(double value)
    Sets the value of the `pointsAtZ` property.
    Property description:
      The z coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Parameters:
      `value` - the value for the `pointsAtZ` property
    See Also:
      - `getPointsAtZ()`
      - `pointsAtZProperty()`

  - ### getPointsAtZ

    public final double getPointsAtZ()
    Gets the value of the `pointsAtZ` property.
    Property description:
      The z coordinate of the direction vector for this light.

                Min: n/a
                Max: n/a
            Default: 0.0
           Identity: n/a

    Default value:
      0.0
    Returns:
      the value of the `pointsAtZ` property
    See Also:
      - `setPointsAtZ(double)`
      - `pointsAtZProperty()`

  - ### pointsAtZProperty

    public final DoubleProperty pointsAtZProperty()
    The z coordinate of the direction vector for this light.

              Min: n/a
              Max: n/a
          Default: 0.0
         Identity: n/a

    Default value:
      0.0
    Returns:
      the `pointsAtZ` property
    See Also:
      - `getPointsAtZ()`
      - `setPointsAtZ(double)`

  - ### setSpecularExponent

    public final void setSpecularExponent(double value)
    Sets the value of the `specularExponent` property.
    Property description:
      The specular exponent, which controls the focus of this light source.

                Min: 0.0
                Max: 4.0
            Default: 1.0
           Identity: 1.0

    Default value:
      1.0
    Parameters:
      `value` - the value for the `specularExponent` property
    See Also:
      - `getSpecularExponent()`
      - `specularExponentProperty()`

  - ### getSpecularExponent

    public final double getSpecularExponent()
    Gets the value of the `specularExponent` property.
    Property description:
      The specular exponent, which controls the focus of this light source.

                Min: 0.0
                Max: 4.0
            Default: 1.0
           Identity: 1.0

    Default value:
      1.0
    Returns:
      the value of the `specularExponent` property
    See Also:
      - `setSpecularExponent(double)`
      - `specularExponentProperty()`

  - ### specularExponentProperty

    public final DoubleProperty specularExponentProperty()
    The specular exponent, which controls the focus of this light source.

              Min: 0.0
              Max: 4.0
          Default: 1.0
         Identity: 1.0

    Default value:
      1.0
    Returns:
      the `specularExponent` property
    See Also:
      - `getSpecularExponent()`
      - `setSpecularExponent(double)`