# Uses of Enum Class
javafx.scene.input.TouchPoint.State

Packages that use TouchPoint.State
Package
Description
javafx.scene.input
Provides the set of classes for mouse and keyboard input event handling.

- ## Uses of TouchPoint.State in javafx.scene.input

  Subclasses with type arguments of type TouchPoint.State in javafx.scene.input
  Modifier and Type
  Class
  Description
  `static enum`
  `TouchPoint.State`
  Represents current state of the touch point
  Methods in javafx.scene.input that return TouchPoint.State
  Modifier and Type
  Method
  Description
  `final TouchPoint.State`
  TouchPoint.`getState()`
  Gets state of this touch point
  `static TouchPoint.State`
  TouchPoint.State.`valueOf(String name)`
  Returns the enum constant of this class with the specified name.
  `static TouchPoint.State[]`
  TouchPoint.State.`values()`
  Returns an array containing the constants of this enum class, in the order they are declared.
  Constructors in javafx.scene.input with parameters of type TouchPoint.State
  Modifier
  Constructor
  Description
  ``
  `TouchPoint(int id, TouchPoint.State state, double x, double y, double screenX, double screenY, EventTarget target, PickResult pickResult)`
  Creates new instance of TouchPoint.