# Uses of Class
javafx.scene.control.TreeCell

Packages that use TreeCell
Package
Description
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.cell
The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located

- ## Uses of TreeCell in javafx.scene.control

  Methods in javafx.scene.control that return types with arguments of type TreeCell
  Modifier and Type
  Method
  Description
  `final ObjectProperty<Callback<TreeView<T>,TreeCell<T>>>`
  TreeView.`cellFactoryProperty()`
  Represents the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.
  `final Callback<TreeView<T>,TreeCell<T>>`
  TreeView.`getCellFactory()`
  Returns the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView, or null if no custom cell factory has been set.
  Method parameters in javafx.scene.control with type arguments of type TreeCell
  Modifier and Type
  Method
  Description
  `final void`
  TreeView.`setCellFactory(Callback<TreeView<T>,TreeCell<T>> value)`
  Sets the cell factory that will be used for creating TreeCells, which are used to represent items in the TreeView.

- ## Uses of TreeCell in javafx.scene.control.cell

  Subclasses of TreeCell in javafx.scene.control.cell
  Modifier and Type
  Class
  Description
  `class`
  `CheckBoxTreeCell<T>`
  A class containing a `TreeCell` implementation that draws a `CheckBox` node inside the cell, along with support for common interactions (discussed in more depth shortly).
  `class`
  `ChoiceBoxTreeCell<T>`
  A class containing a `ListCell` implementation that draws a `ChoiceBox` node inside the cell.
  `class`
  `ComboBoxTreeCell<T>`
  A class containing a `TreeCell` implementation that draws a `ComboBox` node inside the cell.
  `class`
  `TextFieldTreeCell<T>`
  A class containing a `TreeCell` implementation that draws a `TextField` node inside the cell.
  Methods in javafx.scene.control.cell that return types with arguments of type TreeCell
  Modifier and Type
  Method
  Description
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  CheckBoxTreeCell.`forTreeView()`
  Creates a cell factory for use in a TreeView control, although there is a major assumption when used in a TreeView: this cell factory assumes that the TreeView root, and all children are instances of `CheckBoxTreeItem`, rather than the default `TreeItem` class that is used normally.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  CheckBoxTreeCell.`forTreeView(Callback<TreeItem<T>,ObservableValue<Boolean>> getSelectedProperty)`
  Creates a cell factory for use in a TreeView control.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  CheckBoxTreeCell.`forTreeView(Callback<TreeItem<T>,ObservableValue<Boolean>> getSelectedProperty, StringConverter<TreeItem<T>> converter)`
  Creates a cell factory for use in a TreeView control.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ChoiceBoxTreeCell.`forTreeView(ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ChoiceBoxTreeCell.`forTreeView(StringConverter<T> converter, ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ChoiceBoxTreeCell.`forTreeView(StringConverter<T> converter, T... items)`
  Creates a ChoiceBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ChoiceBoxTreeCell.`forTreeView(T... items)`
  Creates a ChoiceBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ComboBoxTreeCell.`forTreeView(ObservableList<T> items)`
  Creates a ComboBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ComboBoxTreeCell.`forTreeView(StringConverter<T> converter, ObservableList<T> items)`
  Creates a ComboBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ComboBoxTreeCell.`forTreeView(StringConverter<T> converter, T... items)`
  Creates a ComboBox cell factory for use in `TreeView` controls.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  ComboBoxTreeCell.`forTreeView(T... items)`
  Creates a ComboBox cell factory for use in `TreeView` controls.
  `static Callback<TreeView<String>,TreeCell<String>>`
  TextFieldTreeCell.`forTreeView()`
  Provides a `TextField` that allows editing of the cell content when the cell is double-clicked, or when `TreeView.edit(javafx.scene.control.TreeItem)` is called.
  `static <T> Callback<TreeView<T>,TreeCell<T>>`
  TextFieldTreeCell.`forTreeView(StringConverter<T> converter)`
  Provides a `TextField` that allows editing of the cell content when the cell is double-clicked, or when `TreeView.edit(javafx.scene.control.TreeItem)` is called.

- ## Uses of TreeCell in javafx.scene.control.skin

  Constructors in javafx.scene.control.skin with parameters of type TreeCell
  Modifier
  Constructor
  Description
  ``
  `TreeCellSkin(TreeCell<T> control)`
  Creates a new TreeCellSkin instance, installing the necessary child nodes into the Control `children` list, as well as the necessary input mappings for handling key, mouse, etc events.