# Uses of Class
javafx.scene.input.TouchPoint

Packages that use TouchPoint
Package
Description
javafx.scene.input
Provides the set of classes for mouse and keyboard input event handling.

- ## Uses of TouchPoint in javafx.scene.input

  Methods in javafx.scene.input that return TouchPoint
  Modifier and Type
  Method
  Description
  `TouchPoint`
  TouchEvent.`getTouchPoint()`
  Gets the touch point of this event.
  Methods in javafx.scene.input that return types with arguments of type TouchPoint
  Modifier and Type
  Method
  Description
  `List<TouchPoint>`
  TouchEvent.`getTouchPoints()`
  Gets all the touch points represented by this set of touch events, including the touch point of this event.
  Constructors in javafx.scene.input with parameters of type TouchPoint
  Modifier
  Constructor
  Description
  ``
  `TouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)`
  Constructs new TouchEvent event.
  ``
  `TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)`
  Constructs new TouchEvent event with null source and target.
  Constructor parameters in javafx.scene.input with type arguments of type TouchPoint
  Modifier
  Constructor
  Description
  ``
  `TouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)`
  Constructs new TouchEvent event.
  ``
  `TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)`
  Constructs new TouchEvent event with null source and target.