# Uses of Package
javafx.geometry

Packages that use javafx.geometry
Package
Description
javafx.animation
Provides the set of classes for ease of use transition based animations.
javafx.css
Provides API for making properties styleable via CSS and for supporting pseudo-class state.
javafx.css.converter
Provides various `StyleConverter` classes that convert CSS parsed values.
javafx.geometry
Provides the set of 2D classes for defining and performing operations on objects related to two-dimensional geometry.
javafx.scene
Provides the core set of base classes for the JavaFX Scene Graph API.
javafx.scene.canvas
Provides the set of classes for canvas, an immediate mode style of rendering API.
javafx.scene.chart
The JavaFX User Interface provides a set of chart components that are a very convenient way for data visualization.
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
javafx.scene.image
Provides the set of classes for loading and displaying images.
javafx.scene.input
Provides the set of classes for mouse and keyboard input event handling.
javafx.scene.layout
Provides classes to support user interface layout.
javafx.scene.media
Provides the set of classes for integrating audio and video into Java FX Applications.
javafx.scene.robot
Provides API for simulating user interaction such as typing keys on the keyboard and using the mouse.
javafx.scene.text
Provides the set of classes for fonts and renderable Text Node.
javafx.scene.transform
Provides the set of convenient classes to perform rotating, scaling, shearing, and translation transformations for `Affine` objects.
javafx.scene.web
This package provides means for loading and displaying Web content.
javafx.stage
Provides the top-level container classes for JavaFX content.

- Classes in javafx.geometry used by javafx.animation
  Class
  Description
  Point3D
  A 3D geometric point that usually represents the x, y, z coordinates.
- Classes in javafx.geometry used by javafx.css
  Class
  Description
  Insets
  A set of inside offsets for the 4 side of a rectangular area
  NodeOrientation
  A set of values for describing the flow of visual data for a node.
- Classes in javafx.geometry used by javafx.css.converter
  Class
  Description
  Insets
  A set of inside offsets for the 4 side of a rectangular area
- Classes in javafx.geometry used by javafx.geometry
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  HorizontalDirection
  Enumeration representing a horizontal direction.
  HPos
  A set of values for describing horizontal positioning and alignment.
  Insets
  A set of inside offsets for the 4 side of a rectangular area
  NodeOrientation
  A set of values for describing the flow of visual data for a node.
  Orientation
  Orientation
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Point3D
  A 3D geometric point that usually represents the x, y, z coordinates.
  Pos
  A set of values for describing vertical and horizontal positioning and alignment.
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
  Side
  Enum for which side of a rectangle something should be.
  VerticalDirection
  Enumeration representing a vertical direction.
  VPos
  A set of values for describing vertical positioning and alignment.
- Classes in javafx.geometry used by javafx.scene
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  Dimension2D
  A 2D dimension object that contains a width and a height.
  NodeOrientation
  A set of values for describing the flow of visual data for a node.
  Orientation
  Orientation
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Point3D
  A 3D geometric point that usually represents the x, y, z coordinates.
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.scene.canvas
  Class
  Description
  VPos
  A set of values for describing vertical positioning and alignment.
- Classes in javafx.geometry used by javafx.scene.chart
  Class
  Description
  Dimension2D
  A 2D dimension object that contains a width and a height.
  Side
  Enum for which side of a rectangle something should be.
- Classes in javafx.geometry used by javafx.scene.control
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  HPos
  A set of values for describing horizontal positioning and alignment.
  Insets
  A set of inside offsets for the 4 side of a rectangular area
  Orientation
  Orientation
  Pos
  A set of values for describing vertical and horizontal positioning and alignment.
  Side
  Enum for which side of a rectangle something should be.
  VPos
  A set of values for describing vertical positioning and alignment.
- Classes in javafx.geometry used by javafx.scene.control.skin
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Pos
  A set of values for describing vertical and horizontal positioning and alignment.
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.scene.image
  Class
  Description
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.scene.input
  Class
  Description
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Point3D
  A 3D geometric point that usually represents the x, y, z coordinates.
- Classes in javafx.geometry used by javafx.scene.layout
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  HPos
  A set of values for describing horizontal positioning and alignment.
  Insets
  A set of inside offsets for the 4 side of a rectangular area
  Orientation
  Orientation
  Pos
  A set of values for describing vertical and horizontal positioning and alignment.
  Side
  Enum for which side of a rectangle something should be.
  VPos
  A set of values for describing vertical positioning and alignment.
- Classes in javafx.geometry used by javafx.scene.media
  Class
  Description
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.scene.robot
  Class
  Description
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.scene.text
  Class
  Description
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  VPos
  A set of values for describing vertical positioning and alignment.
- Classes in javafx.geometry used by javafx.scene.transform
  Class
  Description
  Bounds
  The base class for objects that are used to describe the bounds of a node or other scene graph object.
  Point2D
  A 2D geometric point that usually represents the x, y coordinates.
  Point3D
  A 3D geometric point that usually represents the x, y, z coordinates.
- Classes in javafx.geometry used by javafx.scene.web
  Class
  Description
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.
- Classes in javafx.geometry used by javafx.stage
  Class
  Description
  Rectangle2D
  A 2D rectangle used to describe the bounds of an object.