# Uses of Class
javafx.scene.control.TreeTableColumn

Packages that use TreeTableColumn
Package
Description
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.cell
The `javafx.scene.control.cell` package is where all cell-related classes are located, other than the core classes such as `Cell`, `IndexedCell`, `ListCell`, `TreeCell`, and `TableCell`.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located

- ## Uses of TreeTableColumn in javafx.scene.control

  Fields in javafx.scene.control with type parameters of type TreeTableColumn
  Modifier and Type
  Field
  Description
  `static final Callback<TreeTableColumn<?,?>,TreeTableCell<?,?>>`
  TreeTableColumn.`DEFAULT_CELL_FACTORY`
  If no cellFactory is specified on a TreeTableColumn instance, then this one will be used by default.
  Methods in javafx.scene.control that return TreeTableColumn
  Modifier and Type
  Method
  Description
  `TreeTableColumn<S,?>`
  TreeTableView.ResizeFeatures.`getColumn()`
  Returns the column upon which the resize is occurring, or null if this ResizeFeatures instance was created as a result of a TreeTableView resize operation.
  `final TreeTableColumn<S,T>`
  TreeTableCell.`getTableColumn()`
  Gets the value of the `tableColumn` property.
  `TreeTableColumn<S,T>`
  TreeTableColumn.CellEditEvent.`getTableColumn()`
  Returns the TreeTableColumn upon which this event occurred.
  `final TreeTableColumn<S,T>`
  TreeTablePosition.`getTableColumn()`
  `final TreeTableColumn<S,?>`
  TreeTableView.`getTreeColumn()`
  Gets the value of the `treeColumn` property.
  `TreeTableColumn<S,T>`
  TreeTableColumn.CellDataFeatures.`getTreeTableColumn()`
  Returns the `TreeTableColumn` passed in to the constructor.
  `TreeTableColumn<S,?>`
  TreeTableView.`getVisibleLeafColumn(int column)`
  Returns the TreeTableColumn in the given column index, relative to all other visible leaf columns.
  Methods in javafx.scene.control that return types with arguments of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `final ObjectProperty<Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>>`
  TreeTableColumn.`cellFactoryProperty()`
  The cell factory for all cells in this column.
  `final Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  TreeTableColumn.`getCellFactory()`
  Gets the value of the `cellFactory` property.
  `final ObservableList<TreeTableColumn<S,?>>`
  TreeTableColumn.`getColumns()`
  This enables support for nested columns, which can be useful to group together related data.
  `final ObservableList<TreeTableColumn<S,?>>`
  TreeTableView.`getColumns()`
  The TreeTableColumns that are part of this TableView.
  `EventHandler<ScrollToEvent<TreeTableColumn<S,?>>>`
  TreeTableView.`getOnScrollToColumn()`
  Gets the value of the `onScrollToColumn` property.
  `final ObservableList<TreeTableColumn<S,?>>`
  TreeTableView.`getSortOrder()`
  The sortOrder list defines the order in which `TreeTableColumn` instances are sorted.
  `ObservableList<TreeTableColumn<S,?>>`
  TreeTableView.`getVisibleLeafColumns()`
  Returns an unmodifiable list containing the currently visible leaf columns.
  `ObjectProperty<EventHandler<ScrollToEvent<TreeTableColumn<S,?>>>>`
  TreeTableView.`onScrollToColumnProperty()`
  Called when there's a request to scroll a column into view using `TreeTableView.scrollToColumn(TreeTableColumn)` or `TreeTableView.scrollToColumnIndex(int)`
  `final ReadOnlyObjectProperty<TreeTableColumn<S,T>>`
  TreeTableCell.`tableColumnProperty()`
  The `TreeTableColumn` instance that backs this `TreeTableCell`.
  `final ObjectProperty<TreeTableColumn<S,?>>`
  TreeTableView.`treeColumnProperty()`
  Property that represents which column should have the disclosure node shown in it (that is, the column with the arrow).
  Methods in javafx.scene.control with parameters of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `void`
  TreeTableView.`edit(int row, TreeTableColumn<S,?> column)`
  Causes the cell at the given row/column view indexes to switch into its editing state, if it is not already in it, and assuming that the TableView and column are also editable.
  `void`
  TreeTableView.TreeTableViewFocusModel.`focus(int row, TreeTableColumn<S,?> column)`
  Causes the item at the given index to receive the focus.
  `int`
  TreeTableView.`getVisibleLeafIndex(TreeTableColumn<S,?> column)`
  Returns the position of the given column, relative to all other visible leaf columns.
  `boolean`
  TreeTableView.TreeTableViewFocusModel.`isFocused(int row, TreeTableColumn<S,?> column)`
  Tests whether the row / cell at the given location currently has the focus within the TableView.
  `boolean`
  TreeTableView.`resizeColumn(TreeTableColumn<S,?> column, double delta)`
  Applies the currently installed resize policy against the given column, resizing it based on the delta value provided.
  `void`
  TreeTableView.`scrollToColumn(TreeTableColumn<S,?> column)`
  Scrolls the TreeTableView so that the given column is visible within the viewport.
  `final void`
  TreeTableView.`setTreeColumn(TreeTableColumn<S,?> value)`
  Sets the value of the `treeColumn` property.
  `final void`
  TreeTableCell.`updateTableColumn(TreeTableColumn<S,T> column)`
  Updates the `TreeTableColumn` associated with this `TreeTableCell`.
  `final void`
  TreeTableCell.`updateTreeTableColumn(TreeTableColumn<S,T> column)`
  Deprecated.
  Use `TreeTableCell.updateTableColumn(javafx.scene.control.TreeTableColumn<S,T>)` instead.
  Method parameters in javafx.scene.control with type arguments of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `final void`
  TreeTableColumn.`setCellFactory(Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>> value)`
  Sets the value of the `cellFactory` property.
  `void`
  TreeTableView.`setOnScrollToColumn(EventHandler<ScrollToEvent<TreeTableColumn<S,?>>> value)`
  Sets the value of the `onScrollToColumn` property.
  Constructors in javafx.scene.control with parameters of type TreeTableColumn
  Modifier
  Constructor
  Description
  ``
  `CellDataFeatures(TreeTableView<S> treeTableView, TreeTableColumn<S,T> tableColumn, TreeItem<S> value)`
  Instantiates a CellDataFeatures instance with the given properties set as read-only values of this instance.
  ``
  `ResizeFeatures(TreeTableView<S> treeTable, TreeTableColumn<S,?> column, Double delta)`
  Creates an instance of this class, with the provided TreeTableView, TreeTableColumn and delta values being set and stored in this immutable instance.
  ``
  `TreeTablePosition(TreeTableView<S> treeTableView, int row, TreeTableColumn<S,T> tableColumn)`
  Constructs a TreeTablePosition instance to represent the given row/column position in the given TreeTableView instance.

- ## Uses of TreeTableColumn in javafx.scene.control.cell

  Methods in javafx.scene.control.cell that return types with arguments of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `static <S> Callback<TreeTableColumn<S,Boolean>,TreeTableCell<S,Boolean>>`
  CheckBoxTreeTableCell.`forTreeTableColumn(TreeTableColumn<S,Boolean> column)`
  Creates a cell factory for use in a `TreeTableColumn` cell factory.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  CheckBoxTreeTableCell.`forTreeTableColumn(Callback<Integer,ObservableValue<Boolean>> getSelectedProperty)`
  Creates a cell factory for use in a `TreeTableColumn` cell factory.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  CheckBoxTreeTableCell.`forTreeTableColumn(Callback<Integer,ObservableValue<Boolean>> getSelectedProperty, boolean showLabel)`
  Creates a cell factory for use in a `TreeTableColumn` cell factory.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  CheckBoxTreeTableCell.`forTreeTableColumn(Callback<Integer,ObservableValue<Boolean>> getSelectedProperty, StringConverter<T> converter)`
  Creates a cell factory for use in a `TreeTableColumn` cell factory.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ChoiceBoxTreeTableCell.`forTreeTableColumn(ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ChoiceBoxTreeTableCell.`forTreeTableColumn(StringConverter<T> converter, ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ChoiceBoxTreeTableCell.`forTreeTableColumn(StringConverter<T> converter, T... items)`
  Creates a ChoiceBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ChoiceBoxTreeTableCell.`forTreeTableColumn(T... items)`
  Creates a ChoiceBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ComboBoxTreeTableCell.`forTreeTableColumn(ObservableList<T> items)`
  Creates a ComboBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ComboBoxTreeTableCell.`forTreeTableColumn(StringConverter<T> converter, ObservableList<T> items)`
  Creates a ComboBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ComboBoxTreeTableCell.`forTreeTableColumn(StringConverter<T> converter, T... items)`
  Creates a ComboBox cell factory for use in `TreeTableColumn` controls.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  ComboBoxTreeTableCell.`forTreeTableColumn(T... items)`
  Creates a ComboBox cell factory for use in `TreeTableColumn` controls.
  `static <S> Callback<TreeTableColumn<S,Double>,TreeTableCell<S,Double>>`
  ProgressBarTreeTableCell.`forTreeTableColumn()`
  Provides a `ProgressBar` that allows easy visualisation of a Number value as it proceeds from 0.0 to 1.0.
  `static <S> Callback<TreeTableColumn<S,String>,TreeTableCell<S,String>>`
  TextFieldTreeTableCell.`forTreeTableColumn()`
  Provides a `TextField` that allows editing of the cell content when the cell is double-clicked, or when `TreeTableView.edit(int, javafx.scene.control.TreeTableColumn)` is called.
  `static <S, T> Callback<TreeTableColumn<S,T>,TreeTableCell<S,T>>`
  TextFieldTreeTableCell.`forTreeTableColumn(StringConverter<T> converter)`
  Provides a `TextField` that allows editing of the cell content when the cell is double-clicked, or when `TreeTableView.edit(int, javafx.scene.control.TreeTableColumn)` is called.
  Methods in javafx.scene.control.cell with parameters of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `static <S> Callback<TreeTableColumn<S,Boolean>,TreeTableCell<S,Boolean>>`
  CheckBoxTreeTableCell.`forTreeTableColumn(TreeTableColumn<S,Boolean> column)`
  Creates a cell factory for use in a `TreeTableColumn` cell factory.

- ## Uses of TreeTableColumn in javafx.scene.control.skin

  Methods in javafx.scene.control.skin that return TreeTableColumn
  Modifier and Type
  Method
  Description
  `protected TreeTableColumn<T,?>`
  TreeTableRowSkin.`getTableColumn(TreeTableCell cell)`
  Returns the `TableColumnBase` instance for the given cell instance.
  Methods in javafx.scene.control.skin that return types with arguments of type TreeTableColumn
  Modifier and Type
  Method
  Description
  `protected ObservableList<TreeTableColumn<T,?>>`
  TreeTableRowSkin.`getVisibleLeafColumns()`
  Returns an unmodifiable list containing the currently visible leaf columns.
  `ReadOnlyObjectProperty<TreeTableColumn<S,T>>`
  TreeTableCellSkin.`tableColumnProperty()`
  The TableColumnBase instance that is responsible for this Cell.