Module javafx.controls
Package javafx.scene.control.cell

# Class ChoiceBoxTableCell<S,T>

java.lang.Object
javafx.scene.Node
javafx.scene.Parent
javafx.scene.layout.Region
javafx.scene.control.Control
javafx.scene.control.Labeled
javafx.scene.control.Cell<T>
javafx.scene.control.IndexedCell<T>
javafx.scene.control.TableCell<S,T>
javafx.scene.control.cell.ChoiceBoxTableCell<S,T>

Type Parameters:
  `S` - The type of the TableView generic type
  `T` - The type of the elements contained within the TableColumn.

All Implemented Interfaces:
  `Styleable`, `EventTarget`, `Skinnable`

public class ChoiceBoxTableCell<S,T> extends TableCell<S,T>
A class containing a `TableCell` implementation that draws a `ChoiceBox` node inside the cell.

By default, the ChoiceBoxTableCell is rendered as a `Label` when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire table cell.

To create a ChoiceBoxTableCell, it is necessary to provide zero or more items that will be shown to the user when the `ChoiceBox` menu is showing. These items must be of the same type as the TableColumn.

Since:
  JavaFX 2.2

- ## Property Summary

  Properties
  Type
  Property
  Description
  `final ObjectProperty<StringConverter<T>>`
  `converter`
  The `StringConverter` property.

  ### Properties declared in class javafx.scene.control.TableCell

  `tableColumn, tableRow, tableView`

  ### Properties declared in class javafx.scene.control.IndexedCell

  `index`

  ### Properties declared in class javafx.scene.control.Cell

  `editable, editing, empty, item, selected`

  ### Properties declared in class javafx.scene.control.Labeled

  `alignment, contentDisplay, ellipsisString, font, graphic, graphicTextGap, labelPadding, lineSpacing, mnemonicParsing, textAlignment, textFill, textOverrun, text, underline, wrapText`

  ### Properties declared in class javafx.scene.control.Control

  `contextMenu, skin, tooltip`

  ### Properties declared in class javafx.scene.layout.Region

  `background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width`

  ### Properties declared in class javafx.scene.Parent

  `needsLayout`

  ### Properties declared in class javafx.scene.Node

  `accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, focusVisible, focusWithin, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visible`

- ## Field Summary

  ### Fields declared in class javafx.scene.layout.Region

  `USE_COMPUTED_SIZE, USE_PREF_SIZE`

  ### Fields declared in class javafx.scene.Node

  `BASELINE_OFFSET_SAME_AS_HEIGHT`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `ChoiceBoxTableCell()`
  Creates a default ChoiceBoxTableCell with an empty items list.
  `ChoiceBoxTableCell(ObservableList<T> items)`
  Creates a default `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown.
  `ChoiceBoxTableCell(StringConverter<T> converter, ObservableList<T> items)`
  Creates a `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown, and the `StringConverter` being used to convert the item in to a user-readable form.
  `ChoiceBoxTableCell(StringConverter<T> converter, T... items)`
  Creates a `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown, and the `StringConverter` being used to convert the item in to a user-readable form.
  `ChoiceBoxTableCell(T... items)`
  Creates a default `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown.

- ## Method Summary

  Modifier and Type
  Method
  Description
  `final ObjectProperty<StringConverter<T>>`
  `converterProperty()`
  The `StringConverter` property.
  `static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>>`
  `forTableColumn(ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TableColumn` controls.
  `static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>>`
  `forTableColumn(StringConverter<T> converter, ObservableList<T> items)`
  Creates a ChoiceBox cell factory for use in `TableColumn` controls.
  `static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>>`
  `forTableColumn(StringConverter<T> converter, T... items)`
  Creates a ChoiceBox cell factory for use in `TableColumn` controls.
  `static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>>`
  `forTableColumn(T... items)`
  Creates a ChoiceBox cell factory for use in `TableColumn` controls.
  `final StringConverter<T>`
  `getConverter()`
  Returns the `StringConverter` used in this cell.
  `ObservableList<T>`
  `getItems()`
  Returns the items to be displayed in the ChoiceBox when it is showing.
  `final void`
  `setConverter(StringConverter<T> value)`
  Sets the `StringConverter` to be used in this cell.
  `void`
  `updateItem(T item, boolean empty)`
  The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell.

  ### Methods declared in class javafx.scene.control.TableCell

  `getTableColumn, getTableRow, getTableView, tableColumnProperty, tableRowProperty, tableViewProperty, updateTableColumn, updateTableRow, updateTableView`

  ### Methods declared in class javafx.scene.control.IndexedCell

  `getIndex, indexProperty, updateIndex`

  ### Methods declared in class javafx.scene.control.Cell

  `cancelEdit, commitEdit, editableProperty, editingProperty, emptyProperty, getInitialFocusTraversable, getItem, isEditable, isEditing, isEmpty, isItemChanged, isSelected, itemProperty, selectedProperty, setEditable, setItem, startEdit, updateSelected`

  ### Methods declared in class javafx.scene.control.Labeled

  `alignmentProperty, contentDisplayProperty, ellipsisStringProperty, fontProperty, getAlignment, getClassCssMetaData, getContentBias, getContentDisplay, getControlCssMetaData, getEllipsisString, getFont, getGraphic, getGraphicTextGap, getInitialAlignment, getLabelPadding, getLineSpacing, getText, getTextAlignment, getTextFill, getTextOverrun, graphicProperty, graphicTextGapProperty, isMnemonicParsing, isUnderline, isWrapText, labelPaddingProperty, lineSpacingProperty, mnemonicParsingProperty, setAlignment, setContentDisplay, setEllipsisString, setFont, setGraphic, setGraphicTextGap, setLineSpacing, setMnemonicParsing, setText, setTextAlignment, setTextFill, setTextOverrun, setUnderline, setWrapText, textAlignmentProperty, textFillProperty, textOverrunProperty, textProperty, underlineProperty, wrapTextProperty`

  ### Methods declared in class javafx.scene.control.Control

  `computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, contextMenuProperty, createDefaultSkin, getContextMenu, getCssMetaData, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty`

  ### Methods declared in class javafx.scene.layout.Region

  `backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, computePrefHeight, computePrefWidth, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthProperty`

  ### Methods declared in class javafx.scene.Parent

  `getBaselineOffset, getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, layoutChildren, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds`

  ### Methods declared in class javafx.scene.Node

  `accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, executeAccessibleAction, fireEvent, focusedProperty, focusTraversableProperty, focusVisibleProperty, focusWithinProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isFocusVisible, isFocusWithin, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookup, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, queryAccessibleAttribute, relocate, removeEventFilter, removeEventHandler, requestFocus, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visibleProperty`

  ### Methods declared in class java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

  ### Methods declared in interface javafx.css.Styleable

  `getStyleableNode`

- ## Property Details

  - ### converter

    public final ObjectProperty<StringConverter<T>> converterProperty
    The `StringConverter` property.
    See Also:
      - `getConverter()`
      - `setConverter(StringConverter)`
      - `converterProperty()`

- ## Constructor Details

  - ### ChoiceBoxTableCell

    public ChoiceBoxTableCell()
    Creates a default ChoiceBoxTableCell with an empty items list.

  - ### ChoiceBoxTableCell

    @SafeVarargs public ChoiceBoxTableCell(T... items)
    Creates a default `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown.
    Parameters:
      `items` - The items to show in the ChoiceBox popup menu when selected by the user.

  - ### ChoiceBoxTableCell

    @SafeVarargs public ChoiceBoxTableCell(StringConverter<T> converter, T... items)
    Creates a `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown, and the `StringConverter` being used to convert the item in to a user-readable form.
    Parameters:
      `converter` - A `StringConverter` that can convert an item of type T into a user-readable string so that it may then be shown in the ChoiceBox popup menu.
      `items` - The items to show in the ChoiceBox popup menu when selected by the user.

  - ### ChoiceBoxTableCell

    public ChoiceBoxTableCell(ObservableList<T> items)
    Creates a default `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown.
    Parameters:
      `items` - The items to show in the ChoiceBox popup menu when selected by the user.

  - ### ChoiceBoxTableCell

    public ChoiceBoxTableCell(StringConverter<T> converter, ObservableList<T> items)
    Creates a `ChoiceBoxTableCell` instance with the given items being used to populate the `ChoiceBox` when it is shown, and the `StringConverter` being used to convert the item in to a user-readable form.
    Parameters:
      `converter` - A `StringConverter` that can convert an item of type T into a user-readable string so that it may then be shown in the ChoiceBox popup menu.
      `items` - The items to show in the ChoiceBox popup menu when selected by the user.

- ## Method Details

  - ### forTableColumn

    @SafeVarargs public static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>> forTableColumn(T... items)
    Creates a ChoiceBox cell factory for use in `TableColumn` controls. By default, the ChoiceBoxCell is rendered as a `Label` when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
    Type Parameters:
      `S` - The type of the TableView generic type
      `T` - The type of the elements contained within the TableColumn.
    Parameters:
      `items` - Zero or more items that will be shown to the user when the `ChoiceBox` menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set `event handlers` to listen to edit events in the TableColumn, and react accordingly. Methods of interest include `setOnEditStart`, `setOnEditCommit`, and `setOnEditCancel`.
    Returns:
      A `Callback` that will return a TableCell that is able to work on the type of element contained within the TableColumn.

  - ### forTableColumn

    @SafeVarargs public static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>> forTableColumn(StringConverter<T> converter, T... items)
    Creates a ChoiceBox cell factory for use in `TableColumn` controls. By default, the ChoiceBoxCell is rendered as a `Label` when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
    Type Parameters:
      `S` - The type of the TableView generic type
      `T` - The type of the elements contained within the TableColumn.
    Parameters:
      `converter` - A `StringConverter` to convert the given item (of type T) to a String for displaying to the user.
      `items` - Zero or more items that will be shown to the user when the `ChoiceBox` menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set `event handlers` to listen to edit events in the TableColumn, and react accordingly. Methods of interest include `setOnEditStart`, `setOnEditCommit`, and `setOnEditCancel`.
    Returns:
      A `Callback` that will return a TableCell that is able to work on the type of element contained within the TableColumn.

  - ### forTableColumn

    public static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>> forTableColumn(ObservableList<T> items)
    Creates a ChoiceBox cell factory for use in `TableColumn` controls. By default, the ChoiceBoxCell is rendered as a `Label` when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
    Type Parameters:
      `S` - The type of the TableView generic type
      `T` - The type of the elements contained within the TableColumn.
    Parameters:
      `items` - Zero or more items that will be shown to the user when the `ChoiceBox` menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set `event handlers` to listen to edit events in the TableColumn, and react accordingly. Methods of interest include `setOnEditStart`, `setOnEditCommit`, and `setOnEditCancel`.
    Returns:
      A `Callback` that will return a TableCell that is able to work on the type of element contained within the TableColumn.

  - ### forTableColumn

    public static <S, T> Callback<TableColumn<S,T>,TableCell<S,T>> forTableColumn(StringConverter<T> converter, ObservableList<T> items)
    Creates a ChoiceBox cell factory for use in `TableColumn` controls. By default, the ChoiceBoxCell is rendered as a `Label` when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
    Type Parameters:
      `S` - The type of the TableView generic type
      `T` - The type of the elements contained within the TableColumn.
    Parameters:
      `converter` - A `StringConverter` to convert the given item (of type T) to a String for displaying to the user.
      `items` - Zero or more items that will be shown to the user when the `ChoiceBox` menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set `event handlers` to listen to edit events in the TableColumn, and react accordingly. Methods of interest include `setOnEditStart`, `setOnEditCommit`, and `setOnEditCancel`.
    Returns:
      A `Callback` that will return a TableCell that is able to work on the type of element contained within the TableColumn.

  - ### converterProperty

    public final ObjectProperty<StringConverter<T>> converterProperty()
    The `StringConverter` property.
    Returns:
      the `StringConverter` property
    See Also:
      - `getConverter()`
      - `setConverter(StringConverter)`

  - ### setConverter

    public final void setConverter(StringConverter<T> value)
    Sets the `StringConverter` to be used in this cell.
    Parameters:
      `value` - the `StringConverter` to be used in this cell

  - ### getConverter

    public final StringConverter<T> getConverter()
    Returns the `StringConverter` used in this cell.
    Returns:
      the `StringConverter` used in this cell

  - ### getItems

    public ObservableList<T> getItems()
    Returns the items to be displayed in the ChoiceBox when it is showing.
    Returns:
      the items to be displayed in the ChoiceBox when it is showing

  - ### updateItem

    public void updateItem(T item, boolean empty)
    The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell. To clarify, developers should never call this method in their code (they should leave it up to the UI control, such as the `ListView` control) to call this method. However, the purpose of having the updateItem method is so that developers, when specifying custom cell factories (again, like the ListView `cell factory`), the updateItem method can be overridden to allow for complete customisation of the cell.

    It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:

         protected void updateItem(T item, boolean empty) {
             super.updateItem(item, empty);

             if (empty || item == null) {
                 setText(null);
                 setGraphic(null);
             } else {
                 setText(item.toString());
             }
         }

    Note in this code sample two important points:

    1. We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
    2. We test for the `empty` condition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
    Overrides:
      `updateItem` in class `Cell<T>`
    Parameters:
      `item` - The new item for the cell.
      `empty` - whether or not this cell represents data from the list. If it is empty, then it does not represent any domain data, but is a cell being used to render an "empty" row.