# Uses of Class
javafx.scene.control.TreeTablePosition

Packages that use TreeTablePosition
Package
Description
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.

- ## Uses of TreeTablePosition in javafx.scene.control

  Methods in javafx.scene.control that return TreeTablePosition
  Modifier and Type
  Method
  Description
  `final TreeTablePosition<S,?>`
  TreeTableView.`getEditingCell()`
  Gets the value of the property editingCell.
  `final TreeTablePosition<S,?>`
  TreeTableView.TreeTableViewFocusModel.`getFocusedCell()`
  Gets the value of the property focusedCell.
  `TreeTablePosition<S,T>`
  TreeTableColumn.CellEditEvent.`getTreeTablePosition()`
  Returns the position upon which this event occurred.
  Methods in javafx.scene.control that return types with arguments of type TreeTablePosition
  Modifier and Type
  Method
  Description
  `final ReadOnlyObjectProperty<TreeTablePosition<S,?>>`
  TreeTableView.`editingCellProperty()`
  Represents the current cell being edited, or null if there is no cell being edited.
  `final ReadOnlyObjectProperty<TreeTablePosition<S,?>>`
  TreeTableView.TreeTableViewFocusModel.`focusedCellProperty()`
  The position of the current item in the TableView which has the focus.
  `abstract ObservableList<TreeTablePosition<S,?>>`
  TreeTableView.TreeTableViewSelectionModel.`getSelectedCells()`
  A read-only ObservableList representing the currently selected cells in this TreeTableView.
  Methods in javafx.scene.control with parameters of type TreeTablePosition
  Modifier and Type
  Method
  Description
  `void`
  TreeTableView.TreeTableViewFocusModel.`focus(TreeTablePosition<S,?> pos)`
  Convenience method for setting focus on a particular row or cell using a `TablePosition`.
  Constructors in javafx.scene.control with parameters of type TreeTablePosition
  Modifier
  Constructor
  Description
  ``
  `CellEditEvent(TreeTableView<S> table, TreeTablePosition<S,T> pos, EventType<TreeTableColumn.CellEditEvent<S,T>> eventType, T newValue)`
  Creates a new event that can be subsequently fired to the relevant listeners.