Module javafx.graphics
Package javafx.scene.shape

# Class VertexFormat

java.lang.Object
javafx.scene.shape.VertexFormat

    public final class VertexFormat
    extends Object

Defines the format of the vertices in a mesh. A vertex consists of an array of points, normals (optional), and texture coordinates.

Since:
  JavaFX 8u40

- ## Field Summary

  Fields
  Modifier and Type | Field | Description
  --- | --- | ---
  `static VertexFormat` | `POINT_NORMAL_TEXCOORD` | Specifies the format of a vertex that consists of a point, normal and texture coordinates.
  `static VertexFormat` | `POINT_TEXCOORD` | Specifies the format of a vertex that consists of a point and texture coordinates.

- ## Method Summary

  Modifier and Type | Method | Description
  --- | --- | ---
  `int` | `getNormalIndexOffset()` | Returns the index offset in the face array of the normal component within a vertex.
  `int` | `getPointIndexOffset()` | Returns the index offset in the face array of the point component within a vertex.
  `int` | `getTexCoordIndexOffset()` | Returns the index offset in the face array of the texture coordinates component within a vertex.
  `int` | `getVertexIndexSize()` | Returns the number of component indices that represents a vertex.

  ### Methods declared in class java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Field Details

  - ### POINT_TEXCOORD

    public static final VertexFormat POINT_TEXCOORD
    Specifies the format of a vertex that consists of a point and texture coordinates.

  - ### POINT_NORMAL_TEXCOORD

    public static final VertexFormat POINT_NORMAL_TEXCOORD
    Specifies the format of a vertex that consists of a point, normal and texture coordinates.

- ## Method Details

  - ### getVertexIndexSize

    public int getVertexIndexSize()
    Returns the number of component indices that represents a vertex. For example, a POINT_TEXCOORD vertex consists of 2 indices, one for point component and the other for texture coordinates component. Hence its value will be 2.
    Returns:
      the number of component indices

  - ### getPointIndexOffset

    public int getPointIndexOffset()
    Returns the index offset in the face array of the point component within a vertex.
    Returns:
      the offset to the point component.

  - ### getNormalIndexOffset

    public int getNormalIndexOffset()
    Returns the index offset in the face array of the normal component within a vertex.
    Returns:
      the offset to the normal component.

  - ### getTexCoordIndexOffset

    public int getTexCoordIndexOffset()
    Returns the index offset in the face array of the texture coordinates component within a vertex.
    Returns:
      the offset to the texture coordinates component.