# Uses of Class
javafx.scene.control.TablePosition

Packages that use TablePosition
Package | Description
--- | ---
javafx.scene.control | The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.

- ## Uses of TablePosition in javafx.scene.control

  Methods in javafx.scene.control that return TablePosition
  Modifier and Type | Method | Description
  --- | --- | ---
  `TablePosition<S,​?>` | TableView.`getEditingCell()` | Gets the value of the property editingCell.
  `TablePosition` | TableView.TableViewFocusModel.`getFocusedCell()` | Gets the value of the property focusedCell.
  `TablePosition<S,​T>` | TableColumn.CellEditEvent.`getTablePosition()` | Returns the position upon which this event occurred.

  Methods in javafx.scene.control that return types with arguments of type TablePosition
  Modifier and Type | Method | Description
  --- | --- | ---
  `ReadOnlyObjectProperty<TablePosition<S,​?>>` | TableView.`editingCellProperty()` | Represents the current cell being edited, or null if there is no cell being edited.
  `ReadOnlyObjectProperty<TablePosition>` | TableView.TableViewFocusModel.`focusedCellProperty()` | The position of the current item in the TableView which has the focus.
  `abstract ObservableList<TablePosition>` | TableView.TableViewSelectionModel.`getSelectedCells()` | A read-only ObservableList representing the currently selected cells in this TableView.

  Methods in javafx.scene.control with parameters of type TablePosition
  Modifier and Type | Method | Description
  --- | --- | ---
  `void` | TableView.TableViewFocusModel.`focus​(TablePosition pos)` | Convenience method for setting focus on a particular row or cell using a `TablePosition`.

  Constructors in javafx.scene.control with parameters of type TablePosition
  Constructor | Description
  --- | ---
  `CellEditEvent​(TableView<S> table, TablePosition<S,​T> pos, EventType<TableColumn.CellEditEvent<S,​T>> eventType, T newValue)` | Creates a new event that can be subsequently fired to the relevant listeners.