Module javafx.web
Package javafx.scene.web

## Class HTMLEditorSkin

- java.lang.Object
- - javafx.scene.control.SkinBase<HTMLEditor>
  - - javafx.scene.web.HTMLEditorSkin

- All Implemented Interfaces:
    `Skin<HTMLEditor>`

      public class HTMLEditorSkin
      extends SkinBase<HTMLEditor>

  HTML editor skin.
  Since:
    9
  See Also:
    `HTMLEditor`

- - ### Nested Class Summary

    Nested Classes
    Modifier and Type | Class | Description
    --- | --- | ---
    `static class` | `HTMLEditorSkin.Command` | Represents commands that can be passed into the HTMLEditor web engine.

  - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `HTMLEditorSkin​(HTMLEditor control)` | Creates a new HTMLEditorSkin instance, installing the necessary child nodes into the Control `children` list, as well as the necessary input mappings for handling key, mouse, etc events.

  - ### Method Summary

    All Methods Instance Methods Concrete Methods
    Modifier and Type | Method | Description
    --- | --- | ---
    `protected void` | `layoutChildren​(double x, double y, double w, double h)` | Called during the layout pass of the scenegraph.
    `void` | `performCommand​(HTMLEditorSkin.Command command)` | Special-case handling for certain commands.

    - ### Methods inherited from class javafx.scene.control.SkinBase

      `computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners`

    - ### Methods inherited from class java.lang.Object

      `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### HTMLEditorSkin

          public HTMLEditorSkin​(HTMLEditor control)

      Creates a new HTMLEditorSkin instance, installing the necessary child nodes into the Control `children` list, as well as the necessary input mappings for handling key, mouse, etc events.
      Parameters:
        `control` - The control that this skin should be installed onto.

  - ### Method Detail

    - #### performCommand

          public void performCommand​(HTMLEditorSkin.Command command)

      Special-case handling for certain commands. Over time this may be extended to handle additional commands. The current list of supported commands is:
      - BOLD
      - ITALIC
      - UNDERLINE
      Parameters:
        `command` - the command

    - #### layoutChildren

          protected void layoutChildren​(double x,
                                        double y,
                                        double w,
                                        double h)

      Called during the layout pass of the scenegraph.
      Overrides:
        `layoutChildren` in class `SkinBase<HTMLEditor>`
      Parameters:
        `x` - the x position
        `y` - the y position
        `w` - the width
        `h` - the height